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View ArticleDNeg - Effects TD
Job Title: Effects Technical Director Department: 3D Location: London Reports To: Head of 3D Positions Available: March onwards Purpose of role FX Technical Directors gather a variety of 3D assets...
View ArticleSquint/Opera Finds Rendering Edge in PipelineFXs Qube!
Render Farm Management Software Gives a Speed Boost to Content Creation Firms Architectural, Branding, Film, and Large Image Projects Los Angeles, CA January 29, 2012 As the worlds appetite for...
View ArticleAllegorithmic Opens New Offices in China and North America
Popular Texturing Tech Company Now Operating on Three Continents; Offices Set to Open in Shanghai and Los Angeles to Address Rapid Growth CLERMONT-FERRAND, France February 4, 2013 Today...
View ArticlePipelineFX Introduces Run-Time Path Translation for Qube!
Automates Render Farm Path Translation Across Platforms for Film, Broadcast, Post, VFX, and Education Companies Los Angeles, CA (February 5, 2013) If your render farm is all Windows, and your...
View ArticlePrana Studios Chooses PipelineFXs Qube! for Render Farm Management Upgrade
One of Mumbais Largest Animation Studios Orders 2,000 Licenses for its Short and Feature Film Work Los Angeles, CA (February 19, 2013) PipelineFX, makers of Qube!, the leading render farm...
View ArticleAllegorithmics Substance Engine is Now Available on Sony's PlayStation®4
Professional Game Texturing Tools Compatible with New Console; Will Reduce File Sizes, Increase Productivity and Enable Faster Data Streaming on Game Dev Projects CLERMONT-FERRAND, France March 7,...
View ArticleNYCs Fashion Institute of Technology Puts Qube! Through the Paces
Remote Capabilities and Reliable Results Make Render Management Software the Backbone of BFA Program Los Angeles, CA (March 22, 2013) Free is great until system crashes become more common than...
View ArticlePipelineFX Offers Sneak Preview of Qube! 6.5 at NAB 2013
New Installer Makes Installation Easier Than Ever on Top Three Platforms; Live Demos of Latest Qube! Features In Hitachi Data Systems (HDS) Booth #SL5816 Los Angeles, CA (April 5, 2013) This year at...
View ArticleChaos Group to Spotlight V-Rays Success in ILM Production Pipeline at FMX 2013
Elite Team of Presenters Offer Major Film Walkthroughs, V-Ray Lighting and Shading Workshop, and Dedicated Day for Students FMX 2013, Stuttgart, Germany April 16, 2013 At FMX 2013, Chaos Group will...
View ArticleQube! Rewires Render Pipeline at Scandinavias Biggest Animation Studio
Superior Technical Support and Intelligent System Controls Help Norways Qvisten Animation AS Increase Efficiency While Working on Film and Commercial Projects Los Angeles, CA (April 24, 2013) With...
View ArticleAllegorithmics Substance Engine Now Available for Xbox One
Professional Game Parametric Texturing Tools Drastically Reduce Texture Size For Faster Download Times and More Customizable Assets MARINA DEL REY, CA, USA May 21, 2013 Today Allegorithmic,...
View ArticlePipelineFX Releases Qube! 6.5
Biggest Expansion to Reporting and Performance Capabilities Yet; Detailed Cost Tracking For VFX Studios Working Across Multiple Shows and Clients Los Angeles, CA (June 11, 2013) Today PipelineFX,...
View ArticlePipelineFX Debuts Burst License Program for Education
Schools Can Now Double License Capacity of Their Render Farms Twice a Year for Free; First-Of-Its-Kind Policy a Budget-Friendly Solution for Cyclical Crunch Periods Los Angeles, CA (June 17, 2013) ...
View ArticleFabric Engine Threads Three Product Previews into SIGGRAPH 2013 Appearance
New Semi-Procedural Locomotion System, Stage Assembly and Lighting App, and Plug-and-Play Development Framework on Display in Booth #737 Montreal, Canada (July 10, 2013) Custom development and...
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